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Thread: Is there actually someone who hates FFVI?

  1. #126
    Grand Shriner
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    You know what game annoys me a little enkidoh? ff3 on the nes.The final dungeon is so long, and the game forces me to grind.There is no way around, and you end up over levelled.Terrible game logic, but at least the final boss was challenging somewhat, unlike emperor palomecia, who was a pushover.

  2. #127
    Onion Kid
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    VI is great! I would say it needs a remake, but really it doesn't. It's awesome just the way it is.

  3. #128
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    I would say so. FFVI is my LEAST favorite. The FFs before that were simple but I liked them for what they were. Everything I experience continued to be simple so I only expected simplicity from the game. It's hard to say someone I hate Tetris because it has a bad story. I just want to throw blocks in slots to make a complete horizontal row so I am awarded points and and then the blocks disappear where I am granted space to complete more rows of blocks. Never once do I wonder why the blocks are falling or want to know more about each of the different blocks.

    Early FFs had next to no story but because they didn't I never expected them to as I was playing. As I play FFVI I notice all of a sudden the developers of the game tried to add depth to the story while introducing A LOT of the characters in a short amount of time. I feel they don't develop any of these characters very much and I couldn't stand it.

    Kefka is less developed than Gau. No reason why he's so crazy. Why is he crazy and Celes not? It isn't present clearly if it is anywhere at all. Many scenes are displayed to show how evil, destructive, and insane Kefka is, but that's it. An that is as serious as destroying the world by a human should have some explanation for my personal preference. Some people like simplistic evil I suppose because all they need is an enemy to hate and a protagonist(s) to have developed instead. But some like me want to understand why the villain has become so evil.

    However if the villain isn't developed most agree that other characters should. The playable characters do not have much connection between each other except some need to save the world. The game constantly shifts between what characters could I play and whom are developed in the storyline. As I played I was now thrown down a story toilet portal where I was spiraling in circles playing different characters but had to stop playing them... to then play a different character set disrupting and stopping anything that could be considered fulfilling in the prior character development. There are no strong protagonists. Mostly all the heroes just hate Kefka for destroying and killing people in the world. Some are just plan bizzare that just decide to accompany the character just because .

    Besides the story the game has gameplay of course. Often the play through helps develop story for example when you have to sneak through the town with Locke and escape with Celes. It uses this town level to its fullest with NPCs that play significant rolls in becoming obstacles, objects required to overcome obstacles, or simple hints.

    There are brief points where they start to make strong level designs such as this and actions well in juncture with the story. however there are many towns that have no purpose except to stop in there and but items and sleep as tho its an old final fantasy. An entire castle Doma is made with nothing really to do except a few chests and to play empire trying to enter the castle and the water poisoning scene. The castle is big and has a ton of rooms with nothing.


    All in all I dislike FF6 the most because it starts to offer more development in the level design combined with the story as tho it would continue but instead the game jumps around starts too many story lines without significant development and the game-play jumps from well designed levels (dungeons and towns alike) with much significance to level designs that are much inferior in complexity and importance from map to map.

    I think FF6 is so loved by original FF fans for the same reason I dislike it. It plays like a basic FF game but ATTEMPTS to offer more sporadically from time to time. This way old fanboys aren't offended that the simplistic game system they loved originally isn't changed too much and on top of that the game developers were able to add more to the game without destroying that old simplistic system.

    FFVII is the best in my opinion of the more complex games. Old fanboys cry that it's overrated due to the praise it gets and how much of the old system was changed. The old system was changed so much in FFVII to make a high balance in its design depth. Scenes are drawn out with characters talking, camera angles are made to give a greater feel, and the level design & interaction is longer and more complex for each area. These decisions are more are made by developers and these decisions ultimately made each element of the game more complex while connecting each game design element in each map and scene carefully without making the game convoluted. This creates a great game that a wider demographic can appreciate but also cripples the old simplistic final fantasy composition.

    I think FFs 1 - 6 offer a different kind of experience than FFVII and up are trying to offer, but to me FF6 is more of an awkward teenager phase.
    Among them I like FFIV the best I have a hard time comparing FFVII and FFIV.

    And of course its hard to compare any of the Final Fantasies after 10 as the name was just slapped onto a game to sell it as an MMO. Of cource MMOs aren't popular unless its a massive amount of people play simultaneously and what other way to do that than use a popular title...

    Final Fantasy has a serious fanbase thanks to even FFVI for those caring mostly for the old basic system.

  4. #129
    Onion Kid
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    I enjoyed VI a lot, but I'll always have a soft spot for IV.

  5. #130
    Grand Shriner
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    There is nothing to me to hate ff6.Sure there are people who hate ff6, but the ones i know is because of rivalry between ff6 and ff7 fanbase, and i don't really know why.Then there are the people who legitimately dislike it, and prefer other games, which is fine since they don't hate it for some stupid irrational reason.Same goes for the people who stupidly hate irrationally ff7 as well.

  6. #131
    Shriner christopherkomar's Avatar
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    How could anyone hate the game, it's soundtrack or anything else about it. I still play it, in it's SNES FF3 GLORY. I still think the Opera is one the the greatest video game sequences EVER! PERIOD!

  7. #132
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    People are opinionated and some people can't see past their bias towards games.

  8. #133
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    Quote Originally Posted by Nostalgia gamer View Post
    People are opinionated and some people can't see past their bias towards games.
    I see we share a similar sense of sarcasm. My capitalized PERIOD always gets a reaction. There's a 28 Days Later joke in there somewhere.

  9. #134
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    I don't mind if people say a game is their favorite.What I don't like, is when someone will say something sucks and then put in front another game that has less story and involving gameplay, like comparing secret of mana which is kiddy friendly like Crystal chronicles, and no story.This only leads me to believe that those people are either:A Little kids too young to appreciate games from the bygone era, which most people who's first game was Ffx was, or people who are small minded people who can't get past the console war things, like razorfist is, and some others.There seems to be a sentiment to attack old games by some, and to accuse them of aging badly.I see some do this with ff7.I saw razorfist and I saw another guy too do this.Sure graphically it hasn't aged well, but who cares? It's ps1 era rpg that was relatively mid term, and se was new with the tech.Beauty won't make the story or gameplay better.The crowd who also accuse ff6 of being bad because all the story based moments aren't in cutscenes also aggravate me, as it is so mind numbingly dumb thing to say.

    The other crowd which annoys me, are those who hate ff6 because they say there is no main character.Having no main character has its advantages and disadvantages.Take ff4 for an example:Good leading character, good side characters who are strong in character.Disadvantages:Some games minimalize the character development of side characters, like in ff7 and ff8 and Ffx and for an example:FFXIII.I think if you want your world to be immersive, so should the characters.

    Having no central character has the disadvantage of if you don't put enough development, you just have blank characters with no personality.Chrono from Chrono trigger had very little personality.

    Furthermore:You can tell people are small minded, when they turn towards abusing the other person by throwing insults at him.

    Since we are not going to get rid of these elitist, all we can do is ignore them.To argue with them only brings us down to their level of intelligence.

  10. #135
    Shriner christopherkomar's Avatar
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    Quote Originally Posted by Nostalgia gamer View Post
    You can tell people are small minded, when they turn towards abusing the other person by throwing insults at him.

    Since we are not going to get rid of these elitist, all we can do is ignore them.To argue with them only brings us down to their level of intelligence.
    HERE HERE!
    Well said. I agree.
    I suppose my age precludes me from being able to compare some freebie mobile game that's been out for a week to an original 8-bit game (for example) that took years to make and has been treasured for decades!
    The recent content is being pile-driven at us at such a high rate, and as you mentioned, most don't have a central character or motif to hang onto, making the game fairly obsolete after one play or two.
    Chrono never did it for me either. That's why MOST of the FF games have survived the years; ask any great filmmaker what the most important element is...story, story, story, script, script, script. The rest falls into place if what's on the paper is solid.

  11. #136
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    You forgot characters.Part of what makes dragon age origins endearing to me, is the characters.The story itself isn't anything new, but the characters are really good.

    I have to say, I am liking mass effect due to not its story, but the whole Sci fi ship thing with tons and tons of alien races to talk to and chalk full of info on all the races.I can't stand shooter games most of the time, but exploration and Sci fi elements I love.

    I think a lot of kids are too impatient.They want everything to happen now now now.Some expect to be entertained with action, which is why we have the huge surge of fps and turd person shooters.Kids don't care if it's mindless action.Others are obsessed with how shiny their game is.

    I wouldn't call indie gamed automatically bad, but definitely taste is involved.I do think I haven't gotten into that many indie games.There are some I really want to purchase, like mark the ninja and child of light.Others I have seen on Xbox aren't that good, and in my eyes don't warrant purchasing.

    Part of me likes platforms, but I think it is just because I am very picky about what games I like and want to play.
    The whole reason I held off on mass effect, is because I played the demo of mass effect 2 and 3 and thought:Ph great, more space marines murdering aliens, boooring.I am also very very picky about my RPGs, because I have read reviews and played demos of some RPGs I didn't care for.

    As for most ff games: I think past Ff7, the ff series started to plummet into the abyss.Ff7 in my opinion was the beginning, because with the rise of popularity, means more sales expectations, and square is a company who cannot afford to not get more fans with such huge budgets in marketing and graphics designers and all the crew.I understand you want to ensure your survival so you can make enough to make more and have enough for a rainy day, but they messed up big time with XIII, and x could have been better.Endgame was unbalanced, and super easy because every character was the same mostly.Only:Tidus,Rikku,the football guy And auron were worth taking.The others could be used, but why bother? They are just flavor and offer no difference.Early on, there was enough reason to take lulu, but endgame? Why bother? You can learn all her spells and beat bosses.On top of that, the game was pretty linear and not many places to explore.Also, the monster design was the worse.Id take any of the previous games, even 7,8 and 9 over Xs monster design, even XIII.

    I also think the story started to get stale.Little teenagers trying to save the world is the most bland and boring story ever.You can have teenagers saving the world if the characters are actually good.

  12. #137
    Onion Kid Bragatyr's Avatar
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    Obviously tastes vary, but I literally can't understand how someone could argue that FF VI isn't a great, groundbreaking, influential game from a critical perspective. The sheer ungodly amount of content, the incredible and ambitious and unbelievably varied soundtrack, the beautifully dark tone and story line...it's just one of those games that is basically perfection.
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  13. #138
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    I think the worse crowd, are the ones who pretend to be different, like guys getting tattoos and piercing, which I compare to flocking to a game and pretending to be original when a whole lot of people are already there, and it's immensely popular.Want to not be in the crowd? Be yourself instead of trying to be someone cool.ff series is mainstream.You want to really try something out? Go find some indie game and try it out.

    Let's just say that I agree with ale triad that ff7 is a good game, and leave it at that.I have gotten tired of the fighting myself.Some days I find myself on the ff7 fan side when I see someone stupid post something obnoxious, and then when I see a fanboy of ff7 who never played it when it come out hate it, I find them obnoxious too.The game is 21 years old, so a lot have missed out by many years.If you are 20-21, then it's likely you never played it when it came out because you were a newborn baby, and playing it when it came out for that era is important.

  14. #139
    Pass Into the Iris Azetlor's Avatar
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    Wow, 21 years? Jesus, it doesn't feel like that long to me!
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  15. #140
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    Yeah the people who remember ff6! aren't that young.If you were 5 when you played ff6, you would be 26, so minimum 26 years, and that is being generous.That is why a lot of the really ancient ff fans are in their 30s now.Ff1 come out 28 years ago on nes, so if you were around then, and remember it, you would automatically have to be over 30 years old, and games like that which are so old, don't touch well with the youth, because the times have changed so much, which is why I pretty much just go with the flow and don't care much about the wars.Times have changed and ff6 was from a different era, which things reflected differently on what the technology was, and th interest.Only way I can see people getting interested in ff6, is if it has a decent remake.Heck even people complain about the graphics of ff7, and that is already 18 years old, which is really old, and older than most teenage gamers interested in the new age jrpgs with anime in it, so they have nothing to relate to in ff7 of old, but do relate to tales of vesperia.Ff7 and 8 told a lot of their stuff through dialogue rather than cutscenes, and there was no voice acting at all.People who are 15 aren't going to be used to that at all, or younger.Heck:I bet a lot of the young kids who played call of duty never played the original silent hill or resident evil games.

    I probably won't be gaming much longer anyways.I don't have the fire I used to have, and I get more bored easily with the typical teenagers saving the world crap that is around in new games, unless it is something special.Gaming for this long has its disadvantages, and once you start seeing that the stories in these games repeat themselves, you will realize that you are wasting time, plus:Not a teenager, and haven't been for quite a long time anyways, so these kind of stories do not appeal to me.I think they stopped appealing with ff7.

    There are some that appeal to me, and I was happy to try out the new ff legends game, and beat FFX, which I thought was alright.

    I think we need a new direction in storytelling in Japan, because it is getting stale.I don't mind if the game has teenagers, but as long as they aren't super annoying like in FFXIII.What I found desirable in the ff legends series, is that monsters aren't all necessarily evil, and they actually live inside towns and talk to you, and have fears of being murdered by other monsters, and by the bad guy gods.Its cool for an example to have different monsters with useful powers.

    As for the ff7 thing:I think honestly, it is still a little overrated by people who remember it, and that is because of the psp game and movies, which has allowed it to gain popularity with a younger audience in more recent times.Because of this, those very young audience don't know any better, and have nothing to fall back in, and for them:This is a standard for them in jrpgs of modern time.

    Crisis core was released September 13 2007
    Dirge of Cerberus was released January 26 2006, which means it is almost 10 years old.
    Advent children September 14 2005.

    Now for ff6

    Android ff6 I think January 16th 2014.
    November 30th 2006 in Japan.feburary 5th 2007 in America
    Ff anthology September 30th 1999 in Japan.may 17 2002 America.
    Then the original in 1994.


    You may say:Golly gee, that is a lot of ports, but the game is ancient, and it probably didn't help sell ff6 that the ps1 version sucks.The game is also very very old, and graphically, ports on new consoles to help add stuff is the only way to keep people interested, but ff7 has more material, so there is bias, because it is the most popular one, and squeenix is smart, and knows that milking it will help get money.I also didn't list the port to PS3 of ff7

    Then again:both games do need remakes, and are very old.

    Also in terms of popularity, it would probably be like this:Ff tactics, ff7, FFX, ff4 and then ff6.

    Ff4 is hugely popular, and it is even older.I think dissidia has helped popularize Cecil and Golbeza, plus the DS version, which looks gorgeous and plays great.I am not surprised ff4 is popular, because I have cared about it since the original came out.
    I put FFX higher because it got a remake, and has a sequel.Plus:The original game itself is very popular, and sometimes more than ff7.

    Finally:Somehow secret of mana is hugely popular amongst some, and somehow, even if it's hugely flawed, with a bad story and hardly any rpg elements, and bad very early limited multiplayer capabilities, it has gained popularity still.
    I personally think it is misplaced, and although it can be fun:I think super Mario rpg is a better game.

  16. #141
    Pass Into the Iris Azetlor's Avatar
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    I think I pretty much agree with every word here. ^

  17. #142
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    You know what it is? I thought about this, and it is correct:Teenage stories are more favored by teens than adults, and by the time you get to be a bit older, you tire of it because you went though it and are not a teenager anymore, and more so if you are 30 something.

    Screechy high voices might be ok if you are very young, but are obnoxious if you are a grown man.I think this is why I am liking lost odyssey:It has adult situations of death and morning and life.Even ff6 had adults in the game:Cyan was an adult, as was Strago, and shadow.I even consider Sabim and Edgar adults.I don't mind th kids in ff6, because the way ff6 handles is not obnoxious.She was lost to being a slave all her life, and then didn't know anything because she was stuck, making Kefka more of a monster, and giving sympathy to her.I think also those whom are lost, can also relate to Terra.It also helped that I was a kid when I played the game, and it is true you have to let yourself get involved in the game to care.

    I think also I can never truly go back to feeling the same way.I was the right age and impressionable, and it's harder to pull that off the second time in a row, and even harder to do to an adult with a videogame like that, but not impossible.

  18. #143
    Onion Kid DDTmanSP's Avatar
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    2 main reasons I don't like FF6 much
    - 2D Effects of Magics looks inferior than 4 and 5
    - 3D Illusion when get on the Airship wasn't good. I saw some villages or castles inverted plain squares on the world's surface.

    The only main reason I like FF6 is that 2 main protagonists of the game are "female"
    And they're all in a form of Knight which is somehow my fetish

    The dislike I've mentioned above doesn't mean I didn't enjoy FF6. It's still as great as its prequel 4 and 5 were.

  19. #144
    Grand Shriner
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    The 2d effect thing is just silly.That would be like saying:Ultima 3 exodus pc sucks because it's old.The spell effects are only a small difference and I personally like them.What is really important are the characters story and gameplay.

    Also:Age comes into play.What version of ff4 did you play? Original or DS? The ds version looks beautiful.

  20. #145
    SOLDIER CLOUD ZANZA's Avatar
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    I'm not sure how anyone could hate on FFVI. The lack of a Coherent main character was what I liked about it. I wasn't a fan of Terra perse, but was glad my Fav char in FFVI Cyan Garamonde was able to take center stage on my game. IMO, if someone hates on ANY FF, then they aren't a true fan of the series. I'm a true fan, I can find something great in every FF. Even the one that is my least favorite FFXIII.

  21. #146
    RIP FFShrine: 2001-2010 Olde's Avatar
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    I remember I gave up FFVI on the ghost train because I didn't have any potions or healing items or whatnot. Ended up basically fucking myself over in a save, mandating I start over the entire game. You can call that bad skill on my part but given that I beat FFVII, VIII, X, X-2, and XII, and that the ghost train is so early in the game, I don't really know what to say. Everything hits much harder there and healing items are hard to come by.

    I will say that what I've always hated about Final Fantasy games is when you need a strategy guide in your lap to tell you the locations of hidden items. Inasmuch as that's essential to surviving the main storyline, yeah, I hate it.

    Cue the "you're dumb, that part's the easiest part, i can beat that any day of the week, go back to call of duty n00b" comments.
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  22. #147
    Onion Kid よろしく未来's Avatar
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    I played through FFVI for the first time only a couple years ago.

    I went in expecting it to be an overrated game, but I was blown away at how well fleshed out the characters and the world was.
    I was taken away in this fantastical world and I was kind of sad when the game actually ended, I can't say I've had this same feeling with many other games.

  23. #148
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    You want to talk about games I have quit over and over due to stupidity olde? Ultima underworld keep failing miserably on the 9th floor, Wizardry 5th floor and bards tale.People who are used to jrpgs are spoiled by easy games, and games like these and even baldurs gate kick your ass repeatedly.Thing is:I don't think this is a bad thing.For games like wizardry, I have little desire to play it due to not liking mapping out myself, which is why I love ultima underworlds map system.Im kind of spoiled since wizardry and bards take was a time before I was really into pc RPGs, and I wasn't very good then.

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