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Thread: The Story of Final Fantasy

  1. #1
    Shriner
    Join Date
    Feb 2016
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    32

    The Story of Final Fantasy

    Hello, so I've never played FF, I know nothing about it's story, and have heard nothing but praise for the series. So I'm here today writing to you guys, asking you a question. What is Final Fantasy? What is it's story? What is it's mythology? Of course, I'm sure there's too much to put in just one post, but it's just that I've always been interested to know what all the hubub is about. Thank you for reading.

    P.S. I'm glad I joined these forums anyways since you all seem really awesome!

  2. #2
    Heal the body, heal the heart... Enkidoh's Avatar
    Join Date
    Apr 2002
    Location
    Perth, WA, Australia
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    3,131
    Welcome!

    That's a very hard question to answer sadly - as each FF game in the series is a unique setting/world and storyline (worlds with more Western-themed 'sword and sorcery' type fantasy setting were common for most of the earlier games, albeit often with a slight sci-fi twist, but more explicitly science-fantasy/steampunk and science-fiction trappings were often associated with the later titles starting with FFVI), the series is more defined as common reoccurring ideas, elements and concepts that appear throughout each individual FF game and title (like items, magic, monsters, character classes, chocobos and moogles, a character named Cid, a dimension-hopping antagonist-cum-possible-ally named Gilgamesh, protagonists known as the Warriors of Light, elemental Crystals etc).

    As a general rule though, most FF games usually feature the player taking the role of an group of (usually young) individuals who are thrown together by fate to save their world from an antagonistic force that would either destroy or subjugate it, but often the actual antagonist itself isn't actually visible or known, and may be waiting in the wings while another lesser evil is the one out in the open causing trouble, often resulting in a 'bait-and-switch' type occurrence near the end of the game where the visible villain is unceremoniously disposed of/defeated and the 'real' villain makes him or herself known. 'Saving the world from an apocalypse' is a very common end game theme that appears in most FF games.

    Really the best FF game to start with at this point would probably be FFVII, as that was the 'breakout hit' for the series and to this day is the one credited to introducing JRPGs to a wider audience. If you're fine with early Playstation One visuals and sound (the game uses pre-rendered 2-5D backgrounds and somewhat superdeformed 3-D character models, except in battle scenes) then this game would be perfect to start with.

    I'm sorry if that description was a little complex - studying game design kind of does that. If you're looking for more information about the series period, try [Hidden link. Register to see links.] for a general rundown and the [Hidden link. Register to see links.] for pretty much everything you would want to know about the series and the many tie-ins, prequels, sequels and spinoffs released with it.

    Anyway, welcome once again to the Shrine!
    enkffxisig-new-small

  3. #3
    Shriner
    Join Date
    Feb 2016
    Posts
    32
    Thank you so much, and don't worry about complexity, with complexity many times comes beauty, too many games (among other things in general) these days are too straight forward and don't make you to think about what's happening and what it actually means.
    Thank you for your response!

  4. #4
    Banned
    Join Date
    Jun 2015
    Posts
    200
    complexity is what we are made of

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