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Thread: nx666's Soundtrack-a-Ganza - Computer Edition (C64,Amiga,Atari,X68000,PC-88/98,etc.)

  1. #1
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    nx666's Soundtrack-a-Ganza - Computer Edition (C64,Amiga,Atari,X68000,PC-88/98,etc.)

    nx666's Soundtrack-a-Ganza Vol.2 - Computer Edition

    "So, what is this stuff?"

    This thread was started as an offshoot of [Hidden link. Register to see links.]. The main goal is to provide support for the systems not covered there, while trying to avoid any significant overlap.


    "That's pretty cool. What can I expect from the downloads?"

    (quoted from ruiner9) "Most of my albums are tagged with song titles, however a few requests I've taken have been without any information that I could find, so they're just labeled as numeric tracks. If anyone has song title info and would like to share it, I will add it to my collection. All files are LAME encoded VB0 MP3 (unless stated otherwise)."


    "I'm new to computer music, where should I start?"

    Well, you could check out my podcast that regularly features songs from the soundtracks posted in this thread:



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    For information on all the earlier posts, please see the [Hidden link. Register to see links.].






    Amiga / CD32
    Spoiler!
    Last edited by nx666; 02-28-2019 at 02:34 PM.

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    Arcade
    Spoiler!

    Atari 8-Bit
    Spoiler!

    Atari ST
    Spoiler!
    Last edited by nx666; 02-28-2019 at 02:35 PM.

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    Commodore 64
    Spoiler!

    Demos / Arrangements
    Spoiler!
    Last edited by nx666; 03-10-2019 at 01:22 PM.

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    FM Towns
    Spoiler!

    MS-DOS / Windows
    Spoiler!

    MSX
    Spoiler!

    PC-8801
    Spoiler!

    PC-9801
    Spoiler!
    Last edited by nx666; 03-10-2019 at 01:24 PM.

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    Sharp X1
    Spoiler!

    X68000
    Spoiler!

    ZX Spectrum
    Spoiler!

    Misc.
    Spoiler!
    Last edited by nx666; 01-17-2019 at 11:56 AM.

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    Thread is now open, please let me know if any of the links stopped working.
    Last edited by nx666; 09-27-2015 at 01:02 AM.

  7. #7
    Check out my VGM Podcast - PixelTunes Radio! ruiner9's Avatar
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    No requests from me yet! Just posting here so I can subscribe to all your awesome updates.
    Visit my thread at [Hidden link. Register to see links.] for tons of goodies!

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    The other day I posted the Total Eclipse soundtrack, and here are the first two games of the Freescape "series":

    Dark Side (C64) - Long, atmospheric tune by Wally Beben.

    Driller (C64) - The first game of this series with music by Matt Gray. Very similar to the Beben soundtracks and also incorporates elements from John Carpenter's Halloween and Phantom of the Opera.

    Spooked (C64) - Not spooky at all. This is a fairly upbeat tune by Gerard Gourley. Like most of his music this is pretty catchy stuff.

    Providence (PC-8801,OPNA) - There are quite a few nicely arranged, melodic pieces in this soundtrack. The music was composed by Manabu Saito, a pretty talented guy who sadly passed away at an early age.

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    So I noticed your reply in the previous thread concerning my earlier Bonk arcade request:

    Quote Originally Posted by nx666 View Post
    Unfortunately, I can't do this one either as Kaneko never bothered to put sound tests in their games.

    ....and wanted to change my request accordingly. Can you do Raiga: Strato Fighter instead? This is a Tecmo game so I think there's a better chance of getting a rip for this!
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    Historian CartridgeCulture's Avatar
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    Ooh, could I request Space Battleship Gomora (Arcade)? I have the game's official soundtrack from UPL, but apparently there are some [Hidden link. Register to see links.] that didn't make the official release for whatever reason. And dat bass.

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    Push-Over (Amiga) - The original version of this puzzle game. The music is by Ocean regulars Dean Evans, Keith Tinman and Jonathan Dunn. Although the compositions are the same, the arrangements are quite different from the SNES version.

    Shockwave (Amiga) - 3D shmup, the intro music "Electric Revenge" is one of Matthew Simmonds's best know compositions on the Amiga.

    Airmania! (Amiga) - Weird game with music by Wally Beben and Ian Davenport. Stylistically this is all over the place

    Racing Hero (Arcade) - Spiritual successor to the Hang-On series. Hikoshi Hashimoto is the composer for this one.

    Ghost Pilots (Arcade) - Neo Geo shmup with music by Masahiko Hataya.

    Legend of Success Joe (Arcade) - Boxing game, developed by Wave Corp. The arrangements are pretty basic for a Neo Geo game. Some of the songs seem to be duplicates, but I haven't had time to check if there are any minor differences so I included them all.
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    Rebel Maverick Hunter Magma Dragoon's Avatar
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    I'm wondering if you forgot my XZR requests...
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    Quote Originally Posted by Magma Dragoon View Post
    I'm wondering if you forgot my XZR requests...
    You must have overlooked my initial reply to your request:

    Quote Originally Posted by nx666 View Post
    You can get the PC-88 OPNA versions from [Hidden link. Register to see links.].

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    Run and Gun / Slam Dunk (Arcade) - Like its sequel this was composed by Mutsuhiko Izumi and uses a similar blend of rock, hip hop, and techno. Originally I did this with M1 which resulted in weird skips in many songs. The affected tracks were replaced with manual recordings, in case I missed anything, let me know.

    Raiga: Strato Fighter (Arcade) - Tecmo shmup with music by Mitsuhito Tanaka and Mikio Saito. There are a few pretty good tracks.

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    Bio-Ship Paladin / Space Battleship Gomora (Arcade) - UPL shooter, the music is by Yoshio Nagashima and it's pretty good. One of the unused songs sounds like Stage 3 from the Vandyke soundtrack. Which in turn had all these tracks from Bio-Ship Paladin as unused songs. Not sure what happened there. Maybe this was all composed at the same time and then used in several games?

    Dragon Master (Arcade) - Korean Street Fighter 2 clone with a genre-typical soundtrack. The music suffers a bit from the lo-fi sound quality and the badly edited loops in some of the songs.

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    Grand Shriner Knivesman's Avatar
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    Providence
    One of best vgms ever, imho. Oh, why...

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