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Thread: Mario Kart 7: Original Sound Version [FLAC & MP3] (!!!!!'s Nexus)

  1. #1
    Endless Shriner
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    Mario Kart 7: Original Sound Version [FLAC & MP3] (!!!!!'s Nexus)



    Produced by: Kenta Nagata, Satomi Terui

    Streams Provided by: binichico

    Tracklist:
    Code:
    Disc 1:
    1-01 Mario Kart 7 ~Main Titles~
    1-02 Main Menu
    1-03 Course Start Fanfare
    1-04 Race Start Fanfare [Grand Prix & VS]
    1-05 Toad & Mario Circuit
    1-06 Daisy Hills
    1-07 Cheep Cheep Cape
    1-08 Shy Guy Bazaar
    1-09 N64 Luigi Circuit
    1-10 GBA Bowser Castle 1
    1-11 Wii Mushroom Gorge
    1-12 DS Luigi's Mansion
    1-13 Wuhu Loop & Maka Wuhu
    1-14 Music Park
    1-15 Rock Rock Mountain
    1-16 N64 Koopa Troopa Beach
    1-17 SNES Mario Circuit 2
    1-18 Wii Coconut Mall
    1-19 DS Waluigi Pinball
    1-20 Piranha Plant Pipeway
    1-21 Wario Shipyard
    1-22 Neo Bowser City
    1-23 N64 Kalimari Desert
    1-24 DS DK Pass
    1-25 GCN Daisy Cruiser
    1-26 Wii Maple Treeway
    Disc Time: 53:19
    
    Disc 2:
    2-01 Mario Kart Channel Menu
    2-02 Wi-Fi Menu
    2-03 Race Start Fanfare [Battle]
    2-04 Honeybee Hive
    2-05 Sherbet Rink
    2-06 Wuhu Town
    2-07 GBA Battle Course 1
    2-08 N64 Big Donut
    2-09 DS Palm Shore
    2-10 Final Lap Fanfare
    2-11 Race Start Fanfare [Time Attack]
    2-12 Wii Koopa Cape
    2-13 GCN Dino Dino Jungle
    2-14 DS Airship Fortress
    2-15 SNES Rainbow Road
    2-16 DK Jungle
    2-17 Rosalina's Ice World
    2-18 Bowser's Castle
    2-19 Rainbow Road
    2-20 Staff Roll
    2-21 Spectator Race
    2-22 Star Power
    2-23 Piranha Plant Pipeway (Overworld)
    2-24 Piranha Plant Pipeway (Underground)
    2-25 Wario Shipyard (Normal)
    2-26 Wario Shipyard (Underwater)
    2-27 Rainbow Road (Normal)
    2-28 Rainbow Road (Moon)
    Disc Time: 59:26
    
    Total Time: 1:52:46
    Not an in-line rip. Also "Race Results" and all of the "Race Victory" songs are unfortunately sequenced and could not be ripped.

    ALSO: PM me if you are able to rip some of these songs in for me to add into this rip and to spoil, songs from Super Mario 3D Land as well. (Beat Blocks and Channel Menu for both games)

    Enjoy!

    [Hidden link. Register to see links.]
    Last edited by !!!!!; 05-23-2014 at 11:35 AM.
    Head to my thread for grand collections of game music and more!
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  2. #2
    Grand Shriner
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    Marvelous work !!!!!, you've been on fire with these soundtracks recently.
    This soundtrack will be enough for me until the eventual Mario Kart 8 gamerip in the future.
    Keep up the good work!

  3. #3
    Grand Shriner dekamaster2's Avatar
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    Thanks a lot!

  4. #4
    BEMANI Archeologist Neo_Chip's Avatar
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    So I take 3DS ROMS have been decrypted?

  5. #5
    匪天 (pr3y : pr4y) = symph0ny {k3yb04rd + El3c. Gu1t Orie's Avatar
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    Very nice work. thanks

    Quote Originally Posted by Neo_Chip View Post
    So I take 3DS ROMS have been decrypted?
    That exists???
    Orie Ayane

    "Celebration of Life with The Never-ending Universal Sound
    -The Τέχνη
    (art) of 音楽(music)-"


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    PLEASE, NO LOSSLESS QUESTIONS!

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    Grand Shriner Victor007's Avatar
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    Thanks!!!!!!!!!!

  7. #7
    Endless Shriner
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    Quote Originally Posted by Neo_Chip View Post
    So I take 3DS ROMS have been decrypted?
    EDIT: I guess ROMs have been decrypted privately but you can also get data by dumping the game's RAM.
    Last edited by !!!!!; 05-25-2014 at 01:41 PM.

  8. #8
    S.P.D. Emergency!!
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    That's close enough for me!!
    Beyond the path without you is a forgotten promise to keep. We may have walked side by side, but now we go on back to back. And though our paths may not cross, all paths are connected somewhere. When I arrive at where you are, we may not appear to be as we were... But we'll make another promise to keep.

  9. #9
    Shriner
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    every song sounds glitchy, why is that?

    ---------- Post added at 12:12 PM ---------- Previous post was at 12:11 PM ----------

    How come all the songs sound glitchy?

  10. #10
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    Quote Originally Posted by Patkip89 View Post
    every song sounds glitchy, why is that?

    ---------- Post added at 12:12 PM ---------- Previous post was at 12:11 PM ----------

    How come all the songs sound glitchy?
    Are you using iTunes?

  11. #11
    匪天 (pr3y : pr4y) = symph0ny {k3yb04rd + El3c. Gu1t Orie's Avatar
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    I am use winamp and I hear no glitches.

    !!!!!, Rainbow Road is my favorite Race track in the game and it's music is inspiring to me. I loved the fact that you mixed both parts in one track. It really blended well in final result.

  12. #12
    Grand Shriner
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    So I'd imagine my assumptions of the percussion loop when you have a far lead in 1st Place isn't actually a audio file are correct?

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    Quote Originally Posted by The12thGripper View Post
    So I'd imagine my assumptions of the percussion loop when you have a far lead in 1st Place isn't actually a audio file are correct?
    I don't know what that loop is, I don't have the game or 3DS to test it myself. But these are the titles of the sequences that I've looked at.

    -Download_Child
    -Trophy_Congrats
    -Trophy_GoodTry
    -Trophy_Draw
    -StartGridFanfare_GP
    -StartGridFanfare_TA
    -StartGridFanfare_BTL
    -GoalInFanfareA_GP
    -GoalInFanfareB_GP
    -GoalInFanfareC_GP
    -ResultA_GP
    -ResultB_GP
    -Ikeike_Default

  14. #14
    Grand Shriner
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    I can't download this at all....

    The BASIC reason is this... THE PAGE CAN NOT BE FOUND!

    Please people, use a fucking host that everyone uses. Instead of all these stupid fucking pricks like billionuploads.

    Just use Mega, or Mediafire. At least with those, it's easy to download.

    Or to put it another way... IF YOU USE BILLIONUPLOADS BURN IN HELL!
    Last edited by The Ultimate Koopa; 05-23-2014 at 05:47 PM. Reason: billionuploads is s cunt

  15. #15
    匪天 (pr3y : pr4y) = symph0ny {k3yb04rd + El3c. Gu1t Orie's Avatar
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    chill out dude. if you are brainless and can't use it fine, it's your problem. SOLVE IT

  16. #16
    Grand Shriner
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    Quote Originally Posted by !!!!! View Post
    I don't know what that loop is, I don't have the game or 3DS to test it myself.
    I meant to include an example of what it sounds like, sorry. [Hidden link. Register to see links.] It usually fades in and out depending on your placement to the other racers, and I've also notice the BPM of it go all over the place after you use a Star. (Even though it doesn't play when you have a Star.)

  17. #17
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    Thanks so much for this! Question, though: after getting the RAM dumps, what software did you use to:

    a) Pick out the (streamed) audio files within, and

    b) decode said audio files?

    I can't help but be very curious

  18. #18
    Grand Shriner
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    VGMStream is able to rip BCSTMs.

  19. #19
    Collector of things called CD's??? McGlynn's Avatar
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    A very BIG thanks to you, !!!!! and binichico!

    I've been in anticipation of a SFX-less rip for a while now. I really couldn't bring myself to listen to the rips that have been floating around since the game came out. It's such a huge difference in sound quality listening to the songs like this...and I'm finally enjoying the hell out of them.

    Thanks again!!

  20. #20
    Grand Shriner
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    Quote Originally Posted by smithuser View Post
    VGMStream is able to rip BCSTMs.
    I just use vgmstream to play BCSTMs. I didn't know it could actually rip them from a 3DS ROM.

  21. #21
    BEMANI Archeologist Neo_Chip's Avatar
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    Quote Originally Posted by The Ultimate Koopa View Post
    I just use vgmstream to play BCSTMs. I didn't know it could actually rip them from a 3DS ROM.
    Dick move?

  22. #22
    Grand Shriner
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    That wasn't what I meant. I meant rip the audio from the BCSTM. Geez!

  23. #23
    Grand Shriner
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    Quote Originally Posted by smithuser View Post
    That wasn't what I meant. I meant rip the audio from the BCSTM. Geez!
    Just use the word play, you literally said the same thing you said before.

  24. #24
    Grand Shriner iwannabelikemike's Avatar
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    Thanks for this

  25. #25
    Endless Shriner
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    Quote Originally Posted by The12thGripper View Post
    I meant to include an example of what it sounds like, sorry. [Hidden link. Register to see links.] It usually fades in and out depending on your placement to the other racers, and I've also notice the BPM of it go all over the place after you use a Star. (Even though it doesn't play when you have a Star.)
    It must be sequenced. It must be a single sequence coded to change BPM depending on the song that's currently playing.

    Quote Originally Posted by dy32light View Post
    Thanks so much for this! Question, though: after getting the RAM dumps, what software did you use to:

    a) Pick out the (streamed) audio files within, and

    b) decode said audio files?

    I can't help but be very curious
    I corrected myself on the post earlier. It though it was data dumped from RAM but it was actually from 3DS roms being privately decrypted. If you do have the RAM, you can still extract the data from it.

    For 3DS streamed audio specifically over here's a program that might help:
    [Hidden link. Register to see links.]

    Use VGMstream for Winamp or foobar2000 to decode the audio:
    [Hidden link. Register to see links.]
    Last edited by !!!!!; 05-27-2014 at 07:55 PM.

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