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Old 11-12-2009, 11:43 AM   #51
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Oh please, I knew how to abuse the junctioning system and I barely scraped by. D:
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Old 11-12-2009, 12:09 PM   #52
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The thing with Sephiroth is that the developers made him to be a huge threat to those who don't spend extra time grinding or getting knights of the round. Saying that he is too easy after boosting your characters' levels to 99 doesn't seem fair to me. First time I played the game, I was on the edge of my seat as I didn't even know that Knights of the Round existed and I was too impatient to level grind. So, in that scenario, Sephiroth was one scary boss to fight. After nearly getting owned by one last supernova at the end, I distinctly remember a feeling of defeat when Cloud gets sucked into his head to fight Sephiroth one on one. I thought I was so screwed...

You just have to realize that, with these matters, the developers aren't going to make a boss so that it is challenging to a lvl 99 in any Final Fantasy. In an effort to appeal to the average gamer, they will keep the boss so that he is a tough fight for someone at around lvl 50-60, as that is usually how high your characters are by the end of an average Final Fantasy game (I think).
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Old 11-12-2009, 03:21 PM   #53
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Originally Posted by non-canon sousaphone View Post
Oh please, I knew how to abuse the junctioning system and I barely scraped by. D:
I was a child the first time I played FF8 and my knowledge of english wasn't that rich as it is now (thank you Resident Evil 2 & Metal Gear Solid)

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Originally Posted by puddles123 View Post
The thing with Sephiroth is that the developers made him to be a huge threat to those who don't spend extra time grinding or getting knights of the round. Saying that he is too easy after boosting your characters' levels to 99 doesn't seem fair to me. First time I played the game, I was on the edge of my seat as I didn't even know that Knights of the Round existed and I was too impatient to level grind. So, in that scenario, Sephiroth was one scary boss to fight. After nearly getting owned by one last supernova at the end, I distinctly remember a feeling of defeat when Cloud gets sucked into his head to fight Sephiroth one on one. I thought I was so screwed...

You just have to realize that, with these matters, the developers aren't going to make a boss so that it is challenging to a lvl 99 in any Final Fantasy. In an effort to appeal to the average gamer, they will keep the boss so that he is a tough fight for someone at around lvl 50-60, as that is usually how high your characters are by the end of an average Final Fantasy game (I think).
Almost my same situation, but the thing is that I didn't fear his supernova, I feared his Physical attacks & shadow flare, but I was like 9 years old when I beated FF7 for the first time. xD...
Whatever for me sephy was more threatening than Ultimecia.

*rant*I can't avoid to say this, Kefka was even easier than these two.
Zeromus was the big bang problematic FF final boss, GOD I HATED THAT FIGHT & I Hate FF4 lame gameplay, even 1;2 & 3 have better gameplay.*rant*
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Old 11-13-2009, 02:27 AM   #54
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I never learned about KotR when i first passed FF7 in '98/'99 (I picked up the game randomly, I can't remember why, and I certainly didn't use internet back then for reading reviews and recommendations on PC games). When i finally did some years later, I used a saved game editor to give myself the necessary chocobo, lol.

I remember raping that oedipus bitch with mostly physical attacks and limit breaks. I even defeated the Bizzaro sephiroth form before it said for Cloud to attack on my first try (only to reload to that point in order to see what happens if I take longer). All my characters were about lvls 72-75 by then. Getting lost a few times in the game helped get me some unintentional level-grinding XD

Gotta love the KotR, lol, frickin overkill summon ftw - roflmao'ed so much when I first tried it out. Even Norris wouldn't survive that!

I still need to get around to finishing FF8 - I just need to proceed to disc 4 and end it, but I stalled for some level grinding, that is, leveling my GFs and their abilities and picking up Tonberry and Odin =]
Both are fun games if you just play them and screw the hype and complaints. I was very happy with how long FF7 was. Took me a little over sixty-six hours, approximately, and i had fun all the way.
I'd like to play it again for old times' sake, but too lazy =P
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Old 11-13-2009, 06:56 AM   #55
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Quote:
Originally Posted by puddles123 View Post
The thing with Sephiroth is that the developers made him to be a huge threat to those who don't spend extra time grinding or getting knights of the round. Saying that he is too easy after boosting your characters' levels to 99 doesn't seem fair to me. First time I played the game, I was on the edge of my seat as I didn't even know that Knights of the Round existed and I was too impatient to level grind. So, in that scenario, Sephiroth was one scary boss to fight. After nearly getting owned by one last supernova at the end, I distinctly remember a feeling of defeat when Cloud gets sucked into his head to fight Sephiroth one on one. I thought I was so screwed...

You just have to realize that, with these matters, the developers aren't going to make a boss so that it is challenging to a lvl 99 in any Final Fantasy. In an effort to appeal to the average gamer, they will keep the boss so that he is a tough fight for someone at around lvl 50-60, as that is usually how high your characters are by the end of an average Final Fantasy game (I think).
Ok, true Sephiroth 'can' be a tough boss IF you aren't setup equipment/materia wise or have leveled up high enough. However, in Final Fantasy XI Online (True, it IS a MMORPG, however it is STILL a Final Fantasy game so therefore my following analogy is apt), there are bosses in it which would make ALL of the bosses in EVERY FF game, squeal like little schoolgirls who have skinned their knees.

Two I can recall at this moment in time...

Absolute Virtue (Has access to ALL Job abilities and 2 hour ability)

and

Pandemonium Warden (Can change form to other boss monster with full HP/MP etc).

The latter having only been beaten ONCE, and that was due to SE lowering it's level.

Also, just remembered as some friends of mine 'tried' to beat a certain BCNM (Burning Circle Notorious Monster - AKA Quested Boss Battle) called Waking the Beast. He has been defeated... but is a complete and utter bastard to fight. I mean, how can something so cute... be so frikin deadly? Carbuncle Prime at his full strength, would wipe the floor with Sephiroth, Ultimecia, Kuja, Jecht/Yu Yevon and any other boss in the FF series.

Still... Pandemonium Warden Vs Sephiroth...

PW would bend Sephiroth over and make him his bitch.
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Old 11-13-2009, 07:16 AM   #56
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Quote:
Originally Posted by puddles123 View Post
The thing with Sephiroth is that the developers made him to be a huge threat to those who don't spend extra time grinding or getting knights of the round. Saying that he is too easy after boosting your characters' levels to 99 doesn't seem fair to me. First time I played the game, I was on the edge of my seat as I didn't even know that Knights of the Round existed and I was too impatient to level grind. So, in that scenario, Sephiroth was one scary boss to fight. After nearly getting owned by one last supernova at the end, I distinctly remember a feeling of defeat when Cloud gets sucked into his head to fight Sephiroth one on one. I thought I was so screwed...

You just have to realize that, with these matters, the developers aren't going to make a boss so that it is challenging to a lvl 99 in any Final Fantasy. In an effort to appeal to the average gamer, they will keep the boss so that he is a tough fight for someone at around lvl 50-60, as that is usually how high your characters are by the end of an average Final Fantasy game (I think).
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As a side note, he's easily beaten in the 30s.
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Old 11-13-2009, 08:10 AM   #57
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Quote:
Originally Posted by Xiahou Dun View Post
Ok, true Sephiroth 'can' be a tough boss IF you aren't setup equipment/materia wise or have leveled up high enough. However, in Final Fantasy XI Online (True, it IS a MMORPG, however it is STILL a Final Fantasy game so therefore my following analogy is apt), there are bosses in it which would make ALL of the bosses in EVERY FF game, squeal like little schoolgirls who have skinned their knees.

Two I can recall at this moment in time...

Absolute Virtue (Has access to ALL Job abilities and 2 hour ability)

and

Pandemonium Warden (Can change form to other boss monster with full HP/MP etc).

The latter having only been beaten ONCE, and that was due to SE lowering it's level.

Also, just remembered as some friends of mine 'tried' to beat a certain BCNM (Burning Circle Notorious Monster - AKA Quested Boss Battle) called Waking the Beast. He has been defeated... but is a complete and utter bastard to fight. I mean, how can something so cute... be so frikin deadly? Carbuncle Prime at his full strength, would wipe the floor with Sephiroth, Ultimecia, Kuja, Jecht/Yu Yevon and any other boss in the FF series.

Still... Pandemonium Warden Vs Sephiroth...

PW would bend Sephiroth over and make him his bitch.
Those monsters you talk about, wipe the floor of zeromus? I'll be pretty scared if they do... xD
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Old 11-13-2009, 08:35 AM   #58
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I wouldn't mind dying gloriously in battle against them >)
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Old 11-13-2009, 10:31 AM   #59
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Originally Posted by topopoz View Post
Those monsters you talk about, wipe the floor of zeromus? I'll be pretty scared if they do... xD
[Hidden link. Register to see links.] is one of, if not THE most powerful boss monster (at this time) in FFXI. Ever since the third expansion, Treasures of Aht Urghan, PW has never been beaten as he initially is in the game. Only once was he defeated, earlier this year if I recall, was he defeated and only because SE lowered his level to 80 or something.

[Hidden link. Register to see links.] is a nightmare to fight with it's ability to use every job's own abilities. This one can be beaten, however it's tricky and involves not just the right job combination in your party, but also a lot of luck.

The [Hidden link. Register to see links.] BCNM is a very tough and challenging battle due to what it is you are fighting. A Summoner Linkshell on the server I'm on went into this battle, with 18 Summoner's. From what I was told, they only managed to get the boss to about 60-70% health before being wiped.

In short topopoz, just these three examples here would easily 'wipe the floor' with Zeromus or any other Boss from the FF series. I think as the game is a MMORPG, the challenge rate for bosses/missions/etc is far higher than the standard FF game.

Unlike the other FF games, the level cap in FFXI 'was' 50, but by doing 5 quests, you can cap your level at 75.
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Old 11-13-2009, 12:08 PM   #60
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Hehe, while I see your point, in the other Final Fantasy's defense I would argue that it is perhaps unfair to compare the bosses of an mmo to a single player game. In an mmo, the boss has to be made challenging enough to give five or more independent thinking players a tough battle, whereas in every other FF, they are only dealing with one gamer. I don't know that much about FF XI, but if any of those bosses are parts of raids where you get 10 people or more, it becomes even more obvious that you can't measure one of those bosses to the bosses you fight with a smaller amount of characters in the typical FF game. Ridiculous amounts of health, if nothing else, would make such a thing unfair in a normal FF game, and the fact that most FF games only allow you to control three to six characters at one time. The boss of a 25 player raid, then, would hardly be a fair comparison to the boss of a 3-6 player non-mmo Final Fantasy game.
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