All right folks. We’ve got our winners: Final Fantasy VIII (4-3) and Final Fantasy VII (6-1). On to the semifinals…
Semifinals, Fight 1
Vagrant Story by Hitoshi Sakimoto (2000)
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Here is Sakimoto forcefully staking his claim as a major composer unto himself, without Iwata's help. It's a smooth transition from Tactics in terms of mood and instrumentation. But the compositions have several qualities to intensify what Sakimoto had previously accomplished. The density of the strings, chimes, brass, and woodwinds working together, coupled with the slow and sometimes subtle development of the melodies, gives the soundtrack a muddy, sleepy feel that was not common in video game music. Equally surprising are the moments when the music gearshifts suddenly into industrial breakbeats, echoing rim shots, and Twilight Zone-inspired synth lines, only to drop out into gorgeous plucked arpeggios or a wash of violins resolving the music's aggression. This soundtrack is forceful, dark, often militaristic, but also quite beautiful. Maybe because of that, Sakimoto is still intriguing. After all these years, there’s an air of mystique and experimentation that still seeps into every soundtrack he contributes to, be it a surprising harp glissando in the middle of an electronic piece, a Vangelis bass line in the middle of a flute solo, or a mournful trumpet rising out of a battle theme. He has the skills to make complex music accessible to a wide audience, and does so here maybe better than on any other soundtrack he composed.
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Final Fantasy VII by Nobuo Uematsu (1997)
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You blow up the reactor, defend yourself against the president, escape the Turks with Aeris, become a prostitute, watch as an entire area of your city is destroyed, climb out of the ruins, sneak into Shinra HQ, find everyone dead, fight your way out, finally leave Midgar, and get to the open-exploration part of the game where you’re usually rewarded with a big, boisterous main theme. And what do you get? A lethargic, almost dirge-like, sweep of strings. If you raced, you’ve only only taken two hours to get to this point. But more likely it’s been three or four, and the tone is set for the rest of the game: darkness and futility. Consider the main themes of Final Fantasy [Hidden link.
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Semifinals, Fight 2
Final Fantasy Tactics by Masaharu Iwata and Hitoshi Sakimoto (1997)
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How hard is it to believe that this soundtrack is just one console removed from the SNES and Genesis? From the opening track, you can hear the difference in every aspect of the music: in the quality of the synths, the range and flexibility of the instruments, the concert-hall echo on the piano, and the very manner in which the melody is developed. Gone are the emphases on melodic immediacy and the limitations of sub-minute loops from the previous generation. This is Sakimoto and Iwata bringing video game music into high art with jabbing strings, snare rolls, electronic drums, trumpets blaring and trashcan lids shattering, some pieces rocking enough to shake the blood loose from your ears. Then there are moments of austere beauty like the relaxed, pokey trumpet melody in Attack Team or the pizzicato/harp-driven Hero’s Theme or the plodding Algus or the slippery bowing of Warrior’s Hideout. It's what we've come to expect from Sakimoto and Iwata, with all the hallmarks of their earlier output, exemplified particularly well on Ogre Battle's soundtrack. Except here it's done with a gentler touch, an eye towards subtlety. I tend to like the soporific, string-heavy tracks, but there’s a diverse selection, from the rousting marches to the placid church hymns, that lend a sense of grandeur to the affair and make this one of the great soundtracks of the PlayStation era.
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Final Fantasy VIII by Nobuo Uematsu (1999)
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It’s hard not to hear this soundtrack as a reaction to VII and, in fact, the designers of VIII have said that the game from top to bottom was meant to be brighter and fresher than its predecessor. There are connections between the two—Liberi Fatali as One-Winged Angel 2.0, Roses and Wine as Aerith’s Theme 2.0, the fight songs as variations of the guitar-driven techno fight songs of VII—but there is also a lighthearted, carefree attitude in many of the pieces like Balamb Garden and Breezy that are meant to reflect a school days kind of atmosphere, and succeed, I think. In terms of Uematsu’s entire catalog, it seems he might have been reaching back towards the goofiness of FFIV’s [Hidden link.
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All those admirable qualities aside, though, we gotta choose the best two. My votes are for Vagrant Story and Final Fantasy VIII.
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