It's 2011, so no.
Because Orphans Don't Have Parents
With a username like yours, I have to ask: Where you abandoned by your parents and raised in a Orphanage? If so, that explains a lot. If not, that still explains a lot.
I might have written cheat codes in one.
I don't remember which, way too long ago.
i really never understood why they would put that, it just ruins the manual
on february 23, 1987, two things happened: the first documentable supernova visible with the human eye, and my birth. in other words, i was blessed by the universe itself. not many can say that
Years ago I used to write notes in game manuals occasionally, especially with RPGs (for instance my original copy of FFVII still has some notes I wrote in the manual back in 97/98 - the piano notation for Tifa's level 4 Limit Break and a couple of other random things.).
Nowadays though, I usually just jot notes down on a random piece of paper I have at hand or whatever. Manuals I tend to keep pristine for collecting purposes.
That's what notebook paper and/or a computer w/a printer is for.
i use all the random .txts i have on my desktop to write notes in. or all my unused notebooks, if i need some actual paper. it would feel like i was breaking some kind of rule by writing in one of my manuals.
I use notebooks. I only used the actual notes section when I was a youngin'. I keep .txt files sometimes as well, but there's something about writing pen to paper that's easier for me. Probably just because I'm old. XD If it's something I'm going to go back to over and over again, such as the solutions to the early puzzles in 999, I'll definitely use a .txt file.
Never have, never will. I print out cheats and walkthroughs from sites. Sometimes I have a strategy book that helps a lot.
what i do have noticed is that less and less manuals come with "notes".
For instance, in Metal Gear 2: Solid Snake, Campbell repeatedly changes his frequency throughout the game (much to my annoyance). In order to find his new frequency, you must look in the Metal Gear 2 software manual. Only problem was that I was playing the game on the Metal Gear Solid 3: Persistence disc. Unfortunately, MGS3's manual cannot help you with this, and you must refer to the original MSX2 manual. I literally called all 100 frequencies until I got the right ones. Then I wrote them down so I would never have to do it again.
Talk about feeling silly... Haha
i did back in the snes days, mainly for level passwords