View Full Version : Lair Original Game Score-(Work In Progress Rip)-John Debney
OrangeC
09-13-2007, 09:34 AM
Here are two tracks from the game lair that im currently working on. Its on 192kbps for now, but once i post the full gamerip im gonna make it 320kbps.
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Enjoy!
Domingo
09-13-2007, 10:57 AM
...OrangeC, you are my hero!
ryan01
09-13-2007, 11:19 AM
Awesome work Orange C,
cant wait for the rest
thank you so much for taking the time to do what i'm sure will be a lenghty but worthwile task
OrangeC
09-13-2007, 12:35 PM
Yeah, although i doubt i will be able to get all 8 hours that debney wrote.
ryan01
09-13-2007, 01:26 PM
OrangeC
I think whatever you can do will be amazing and i'm sure everyone here will appreciate it.
OrangeC
09-13-2007, 01:28 PM
Oh yeah all this hard work will be worth it.=)
Awesome!! Cant wait for the full rip OrangeC mate. :)
scoreman
09-13-2007, 02:36 PM
OrangeC, not my place to say, up to you of course, but if the music is generetic to 192, may be a good idea o keep it at 192, rather than transfer it to 320k from 192k as it may affect the quality of the music...
If i am mistaken on that, forgive me as i too am anxious to hear this score :)
direx
09-13-2007, 04:21 PM
This ssound so great ... thanx a lot.
Can't wait anymore for the full rip ...
Direx
Ecks927
09-13-2007, 04:39 PM
Thanks so much Orange
scorefun
09-13-2007, 04:45 PM
wonderfull - thanks a lot
tangotreats
09-14-2007, 07:38 AM
Hi OrangeC,
Thank you for doing this, truly this is a monumental undertaking!
First of all, Scoreman, in theory, yes, but if you're recompressing an already compressed source, logic dictates that, in order to preserve as much of the original quality as possible, you should compress minimally.
192kbps source, re-encoded to 192kbps MP3 is going to sound like shit, whereas re-encoded to 320kbps MP3, it will be *approaching* the quality of the original source.
Also, OrangeC, I hate to whine, but how are you ripping these? What is the original file format? These tracks seriously need normalising before encoding.
Cheers :)
D
OrangeC
09-14-2007, 07:40 AM
Im doing line in as Blu-ray's cant be read yet by PC drive. And yeah i will try to work on the volume a bit. a bit too low i think.
tangotreats
09-14-2007, 08:05 AM
Ooh, yikes... Line in straight out of your PS3? You poor man... This is going to take you forever. ;)
How far through are you? :D
D
OrangeC
09-14-2007, 08:23 AM
Well luckily on thd disc there is a concert hall mode where you can listen to the whole OST after you unlocked it frome each level, so i can just rip it from there.
arpantz1
09-17-2007, 12:39 AM
Although it's slow, line-in is the way I've been doing it for years! Every PS2 game I've ripped I've needed to do that since every ripping program I've found can't correctly locate the music files. Thanks for your hard work and keep at it!
OrangeC
09-17-2007, 12:48 AM
Another thing that delayed me is that ive also been trying to rip GRaw 2 from PS3 but its hard because they don't give you audio settings to turn down Voices And SFx, stupid ubisoft, and the game for PS3 had great music, beter than the PC version.
Sylvos
09-17-2007, 02:06 AM
Ah... This is the very Debney I've been missing for years. Now why he keeps signing for scoring those low grade comey films is beyond me. If only this was a film and would be treated like a film score... I really hope we'll get to hear more of this kind form him.
Thanks very much for the rip OrangeC. Can't wait to listen to the full game-rip now!
OrangeC
09-19-2007, 05:18 PM
I have 13 of the tracks recorded so far.
tangotreats
09-19-2007, 05:56 PM
Slyvos:
The sad truth is, he signs up for crappy comedy movies because that's all he's being offered these days. A composer like Debney - who writes real music and has actual musical ability and education, just doesn't get the big gigs nowadays. It is truly a dark period in film music history. The fine composers - Debney, Broughton, Silvestri, etc, either barely work or work on rubbish films to keep the bread and butter on the table, while dozens of generic idiots (Zimmer, Ottman, Bates, etc spring to mind) earn untold millions cranking outan endless stream of poor quality temp-track redux, hyper-percussive, thematically void, musically brain-dead scores...
Guys like that must get so depressed. Bruce Broughton's last outing was Bambi 2. Before he died (RIP) Basil Poledouris was barely called up for anything since Starship Troopers in '97. Alan Silvestri only works for Robert Zemeckis now, and the occasional CGI monstrosity. Debney wastes away on Bruce Almighty. David Shire is woken up for after twenty years of deep-sleep for Zodiac. Elliot Goldenthal lives off his past royalties and the Tyler Bates lawsuit, and only scores Julie Taymor movies....
Where are Cliff Eidelman, Craig Safan, Ed Shearmur, Frederic Talgorn, Yared, Burgon, Fenton, Blake, McNeely, Scott, Rosenthal, Folk, etc, etc... It's really quite sad...
ANYWAY, sorry for getting depressing - thanks for the update OrangeC, can't wait to hear the other tracks and hope it's all going well :D
Sylvos
09-20-2007, 02:04 PM
You know Danny, it's only a matter of luck, methinks. If composers like Zimmer, Ottman, Bates and etc are on top right now, it's only because they took assignments that were overwhelmingly successful at the end. Think of Zimmer's Pirates of the Caribbean. Do you think there was even a slight chance for a score like the first Pirates film to earn that much attention if it wasn't for the film's roaring success? Me for example, I love that score, I really do but not because it's mind blowing swashbucking music, but for the memories that it brings to me of Johnny Depp's ingenious performances. So I'm loving the score because I loved the movie. That's how it gets popular, that's how it sells well, that's why studios think Zimmer's the one to look for this genre from now on, and that's what puts him on top.
The film's box office is also a very important factor on how composers get hired. Why Debney keeps signing for crappy comedy films? In my opinion it's because someething like Bruce Almighty did very well on the box office so, studios try to put together the same chemistry of cast and crew to produce more of the same. They may hardly even know that this guy has written something like Cutthroat Island, they may never let someone like Yared to score a film like Troy. They don't know McNeely had written music for a StarWars video game that was as good as Williams' film scores, if not better. Maybe Sky Captain and the World of Tomorrow wasn't the type of music that they find suitable for a film because perhaps it didn't do that well on the box office. They simply don't want to take risks these days and that's why those who want to venture beyond their current cells are left in the shadows. These are what I think is going on these days. I hope they make sense.
At least Silvestri kicks some butt with his Zemeckis scores these days. We also have a Michael Giacchino who have proven his talents in the past and keeps writting bombastic fantastic scores every once a while, so hopefully things will get better in due course.
Anyhoo sorry for all this drama, let's move on to the bright side. While we're all waiting for the complete game-rip, I thought you people may wanna know that there is a soundtrack album of Lair on iTunes (US). It has 26 tracks.
OrangeC
09-20-2007, 02:14 PM
Whats the runtime?
Sylvos
09-20-2007, 02:53 PM
1. Lair Main Title (2:14)
2. Lair Main Menu (2:21)
3. Diviner Battle (4:15)
4. Funeral Pyre (0:51)
5. Civilization Theme (3:58)
6. Blood River (3:32)
7. Rohn's Theme (2:04)
8. Serpemt Strait (2:22)
9. Darkness Theme (4:02)
10. Firestorm (3:54)
11. Elegy (3:25)
12. Diviner's Theme (2:06)
13. The Last Straw (2:38)
14. Lost (2:10)
15. Breaking the Ice (1:30)
16. Deadman's Basin (2:56)
17. Mokai Theme (2:15)
18. Return to Mokai City [Part 1] (1:49)
19. Return to Mokai City [Part 2] (3:34)
20. Ruins of Mokai (1:02)
21. Bridge of Ancients (1:30)
22. Loden (1:50)
23. Battle for Asylia (4:08)
24. Epilogue (3:19)
25. Bridge Battle (3:32)
26. Bridge Attack (2:06)
OrangeC
09-20-2007, 03:06 PM
Its the same music just edited i think.
scoreman
09-20-2007, 04:39 PM
[Only registered and activated users can see links]
Here it is, for those that are interested
OrangeC
09-20-2007, 05:52 PM
Thanks.
That should tied some of you over for the gamerip that im halfway through.
Firestorm - Destroy mokai city is just awesome!!
Sylvos
09-21-2007, 02:19 AM
[Only registered and activated users can see links]
Here it is, for those that are interested
Good. Special thanks to you and Restemat who have uploaded this album on the net in the first place. :-D
into the storm
09-21-2007, 02:21 AM
Encode is terrible though.
I have 320kbps one.
Sylvos
09-21-2007, 02:23 AM
Thanks.
That should tied some of you over for the gamerip that im halfway through.
Firestorm - Destroy mokai city is just awesome!!
I think most of us still want the complete game-rip, maestro OrangeC. The OST only covers one third of what Debney recorded for the game and frankly, that ain't enough. :-P
Sylvos
09-21-2007, 02:42 AM
Encode is terrible though.
I have 320kbps one.
Then you may want to do us all a favour and upload it online, per chance? :-P
into the storm
09-21-2007, 03:43 AM
In the process of doing so.
hater
09-21-2007, 05:49 AM
I think most of us still want the complete game-rip, maestro OrangeC. The OST only covers one third of what Debney recorded for the game and frankly, that ain't enough. :-P
maybe.but even in the game there is only 110mins.donīt know where the missing parts are-maybe they will release them as well...
Sylvos
09-21-2007, 05:52 AM
maybe.but even in the game there is only 110mins.donīt know where the missing parts are-maybe they will release them as well...
110? But I thought I read somewhere that Debney's done something like 3 hours of music? Ah well...
hater
09-21-2007, 05:57 AM
110? But I thought I read somewhere that Debney's done something like 3 hours of music? Ah well...
i found that strange,too.possible they saved some music for a second part.debney said about 8 cds full of music, the game features two of them.the concert hall has 53 tracks with 108mins, one track is in the training mode with two minutes.thats all.some tracks are used twice like firestorm which appears in the final battle part 3 again.the itunes version is misssing some great action.donßt buy it, donßt download it.
Sylvos
09-21-2007, 06:15 AM
the itunes version is misssing some great action.don't buy it, don't download it.
Yeah, but that's the best option we have right now until OrangeC finishes the Game-rip.
OrangeC
09-21-2007, 07:56 AM
Yep guys im almost done with it. Im recording along as i beat the game. Saves some time.
Sylvos
09-21-2007, 09:12 AM
Cool! Just be a little more careful with the volume this time, bud! :-P
OrangeC
09-21-2007, 12:58 PM
The volume is loud this time, but not so loud as it distorts.
direx
09-21-2007, 01:57 PM
thanx a lot scoreman ... you saved my day ...
what a great music. I am absolutly thrilled. The best release this year. Thats for sure.
Hope the game rip will show up the next days ...
Direx
hater
09-21-2007, 02:06 PM
thanx a lot scoreman ... you saved my day ...
what a great music. I am absolutly thrilled. The best release this year. Thats for sure.
Hope the game rip will show up the next days ...
Direx
its as great as stardust but not better.
scoreman42
09-21-2007, 02:25 PM
Lair is a lot better than Stardust. But of course that's just my opinion.
OrangeC
09-22-2007, 07:00 PM
I might have the gamerip up by later tonight depending on the upload speeds.
tangotreats
09-23-2007, 01:28 PM
OrangeC, thank you - can't wait, and I'm going to stay up all night waiting for this! ;)
Re the missing music, I am having the following thoughts...:
1) 8 hours (according to some estimates) with the London Symphony Orchestra is EXPENSIVE. We're looking at probably Ģ250,000 to record for that much, plus all the overheads. Maybe there are 8 hours of music, but I sincerely doubt that it would all be with full orchestra.
2) If there is indeed 8 hours of orchestral music, probably more than half of it will be nothing but alternative takes, overdubs, rehearsals, etc - take your pick. A professional symphony orchestra usually puts out about between 5 and 10 minutes of recording per hour in session, if that. Rehearsal can be as little as a playthrough, but sometimes more.
(I am recording 70 minutes of music with a 50 piece orchestra in the Czech Republic. I'm going to try and do it in one day - that's a six hour session. I'll probably come away with about two or three hours of recorded music, but easily half will be rehearsals and duds...)
I expect that once the gamerip is complete, we will have all the *unique* music recorded for Lair, if not every note that was performed over in Abbey Road, it will definitely be a very satisfying album.
Cheers :)
Danny
OrangeC
09-23-2007, 02:08 PM
I just saw the bonus extras for Lair and debney himself said that the score as very quick to do with abbey road and he never mentioned 8 hours of music.
tangotreats
09-23-2007, 04:38 PM
I read somewhere that eight hours was bandied about. I never believed it. The budget wouldn't go that far and no game would have eight hours of orchestral music in it, in a million years.
Three hours is a bit more believable, and if there's almost two in the game, it's safe to say that the stuff they didn't include is, as I suggested earlier, either filler dross or different takes of the same tracks that didn't make the final cut.
Good luck with your rip, sir, looking forward to it immensely. :D
hater
09-24-2007, 05:25 AM
I read somewhere that eight hours was bandied about. I never believed it. The budget wouldn't go that far and no game would have eight hours of orchestral music in it, in a million years.
Three hours is a bit more believable, and if there's almost two in the game, it's safe to say that the stuff they didn't include is, as I suggested earlier, either filler dross or different takes of the same tracks that didn't make the final cut.
Good luck with your rip, sir, looking forward to it immensely. :D
they recorded 8cds full of music, thats from a interview with him.if someone has his email. lets ask him about this.debney is very nice to his fans, giving away promos and stuff.
tangotreats
09-24-2007, 08:26 AM
I should be able to fish out a contact for Mr Debney. Good idea.
OrangeC
09-25-2007, 10:37 AM
Expect LAIR Complete Gamerip to make its debute launch today!!!!!!!!!!
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