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View Full Version : Magic system in FF12



Dr.Mario
03-08-2002, 07:43 PM
What system do you think they'll use in FF12? Post your thoughts and what you would like to see in FF12.

joker
03-08-2002, 07:51 PM
I think it will be more or less completely new, it has been so far....for the most part.

veggita2099
03-08-2002, 10:50 PM
I just hope its not like Final Fantasy 8 or a sphere system. The sphere system was ok, but the only downfall is I felt like I spent more time useing my ap points then I did playing the game. I mean almost every battle you would get at least 1 chairactor get 1 point.

I think the best was either 7 or 9's cause yoiu didn't have to spend so much time figureing out what you wanted to do with it. I mean on 8 you had to spend forever sucking magic from creatures it seems like.

Yumi
03-09-2002, 05:08 PM
I want the system like FFVI,is very exciting to use the magic from esper ability:)
It might be old,but still good enough to play it

UBER_CLOUD
03-10-2002, 07:59 PM
What is the Esper system? sorry I havent played VI. Im trying to get my hands on a copy of FF Anthology though. Does anyone know where I can get one? If not I guess I can wait for the GBA release :)

[EDIT] Oops I forgot I have to make this post relevant :) I really dont like any of the systems to tell the truth. The only one I really like is the system where you get a spell at a certain level (FFIV) but that is too boring. I guess would like a modification of the Job System. I like the idea of characters changing classes. My second RPG I played was Pokemon(evolving) so thats probably why.

Shensolidus
03-17-2002, 11:32 AM
yea VI rocked. the esper system ruled. if you want it just ask and i'll email you the emulator and rom. no one should miss out on the best FF.:cool:

XDeath
03-17-2002, 06:21 PM
Shensolidus, you happen to have copies of FF 2j and ff3j?

Shensolidus
03-18-2002, 03:37 PM
i do have a version of ff6 in jap but they are in rom form. if i wanted i could find you ff4 as well. but if anythin y in jap? i could send you the english version:confused:

Punisher
03-27-2002, 09:46 PM
Originally posted by Shensolidus
i do have a version of ff6 in jap but they are in rom form. if i wanted i could find you ff4 as well. but if anythin y in jap? i could send you the english version:confused:


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Jecht-[FFX]-
03-27-2002, 10:57 PM
I heard that you learn magics in FFXI by buying scrolls and learning them at the required level and the more you use your skills the stronger they become just like the weapons. Does anyone know if this is true or are they using a differen't system?



"Power Is All That Matters, Anything Else Is An Illusion For The Weak."

Shensolidus
03-28-2002, 07:07 PM
actually you learn your magic quite similar to dark age of camelot. scrolls? where the hell did you come up with that?

Jecht-[FFX]-
03-28-2002, 11:37 PM
I read it off somewhere but I don't think it was a valid source that's why I asked.

Tekno
03-29-2002, 02:25 AM
Next time you get information, get your source checked as well. :)
Anyway, I would like to see a modified esper system. Would be cool to see so many 'summons' Esper return and learn magic really quick, ofcourse they should modify it to allow more then one esper on a character now, since that was kinda cheap.
The scroll things is a nice add, but that would make the magic system somewhat different then usual, Since you have to find the scrolls or buy them in magic stores. Kinda like how Lufia II works..

Shensolidus
03-29-2002, 04:24 PM
i actually broke my lufia 2 cartridge cause of that. yea i dunno the esper system was pretty cool.

Dr.Mario
03-30-2002, 09:54 PM
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Aeon
03-31-2002, 04:46 PM
Call me old, but i liked it when you had to buy your magic. Like in the first Final Fantasy and maybe with the materia idea again.

devex
04-02-2002, 09:35 PM
id like 2 see a modified materia system
mebbe the materia could gain new spells or move as the character gains more aps
for example... in ff7... the summon materia could only do one move like ifrit only being able to use hell blaze
mebbe in ff12 they could put in an ifrit with a different magic and allow it to gain new ones and the player can choose which move they want... :rolleyes:

Robin
04-03-2002, 04:01 AM
FF12 looks a little like FF11 thats all i know...

Jedi Kain
04-03-2002, 07:17 PM
I believe a combo of Job, Materia, and maybe a little sphere board thrown in for fun would work real nice. You pick jobs, certain materias work for certain jobs, and universal skills are learned via sqhere

UBER_CLOUD
04-03-2002, 09:09 PM
Originally posted by Dr.Mario
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Could you send me 1 too?:D

Cetra Angel
04-07-2002, 04:24 AM
I'd like a mix of a job system and materia too!

like, your characters have different jobs, and you can buy all sorts of materia, but most materia only works with certain jobs...

eg. Black mage - Black materia - has magic in it

Warrior - Red materia - has extra moves like deathblow in it (i loved the deathblow materia in 7)

White mage - White materia - Holy and curative magic

Animal tamer - Yellow materia - call animal, a pre-tamed animal enters the battle.

Blue mage - Blue materia - only one type of blue materia but it's widely available (enemy skill!!!)

Temptress - pink materia - spells that infatuate the enemy, then kill it.

see what i mean?

oooooooooooh, might use this in my own game...